In the summer of 2024, I had the chance to work at GOSU as a UX/UI Design Intern for several projects including the redesign of Tank 1990.
As a first-time designer working on a pixel game, specifically Tank 1990, I dedicated nearly 3 hours to researching the gameplay and how to visualize the game elements.
An additional 2 hours were spent designing the layout and interactions of the in-game screens, including the pause game modal.
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